bonhomeExamJanvier/Bonhomme02/Form1.cs

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Media;
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using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Bonhomme02
{
public partial class Form1 : Form
{
private Bonhomme bonhomme;
private Bonhomme bonhomme2;
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private Marcher marche;
private Marcher marche2;
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private BufferedGraphics bufferG = null;
private Graphics g;
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SoundPlayer player = new SoundPlayer();
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Stream str;
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List<Task> tasks = new List<Task>();
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public Form1()
{
InitializeComponent();
// Modification contre le scintillement - Creation d'une mémoire tampon graphique
bufferG = BufferedGraphicsManager.Current.Allocate(TV.CreateGraphics(), TV.DisplayRectangle);
g = bufferG.Graphics;
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}
private void timerImage_Tick(object sender, EventArgs e)
{
if (/*this.bonhomme.Origine.X + this.bonhomme.Lhorizontal >= this.TV.Width*/1==2)
{
this.timerImage.Stop();
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}
else
{
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bonhomme.Cacher(g);
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bonhomme.coordonnee = new Point(bonhomme.coordonnee.X + 3, bonhomme.coordonnee.Y + 0);
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bonhomme.jambe1.BougerBas(+3, -3);
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bonhomme.Afficher(g);
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}
}
private void btnStopDeplacerCTick_Click(object sender, EventArgs e)
{
this.timerImage.Stop();
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}
private void btnEffacer_Click(object sender, EventArgs e)
{
Graphics gr = Graphics.FromHwnd(this.TV.Handle);
gr.FillRectangle(new SolidBrush(this.TV.BackColor), 0, 0, this.TV.Bounds.Width, this.TV.Bounds.Height);
}
private void btnCreationCarrosse_Click(object sender, EventArgs e)
{
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if (tasks.Count == 0)
{
bonhomme = new Bonhomme(ref this.TV, 200, 80, 50, 20, Math.PI / 2);
bonhomme2 = new Bonhomme(ref this.TV, this.Width - 2 * 80, 80, 50, 20, Math.PI / 2);
bonhomme.jambe1.Bas.Fond = bonhomme.jambe1.Millieux.Fond = bonhomme.jambe1.Haut.Fond = Color.Pink;
bonhomme.jambe2.Bas.Fond = bonhomme.jambe2.Millieux.Fond = bonhomme.jambe2.Haut.Fond = Color.DeepPink;
bonhomme.tete.Fond = Color.Pink;
bonhomme2.jambe1.Bas.Fond = bonhomme2.jambe1.Millieux.Fond = bonhomme2.jambe1.Haut.Fond = Color.Beige;
bonhomme2.jambe2.Bas.Fond = bonhomme2.jambe2.Millieux.Fond = bonhomme2.jambe2.Haut.Fond = Color.Bisque;
bonhomme2.tete.Fond = Color.Brown;
marche = new Marcher(ref bonhomme, bufferG, this.Sol.Location.Y - this.TV.Location.Y);
marche2 = new Marcher(ref bonhomme2, bufferG, this.Sol.Location.Y - this.TV.Location.Y);
bonhomme2.Cacher(g);
bufferG.Render();
Thread.Sleep(1000);
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str = global::Bonhomme02.Properties.Resources.NyanCatoriginal;
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player.Stream = str;
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this.NyanCatGif.Image = global::Bonhomme02.Properties.Resources.tumblr_opsismTLqh1vghf22o1_400;
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player.Play();
tasks.Add(Task.Factory.StartNew(() => {
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marche.Saut(ref this.Obstacle, 5);
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}));
var continuation = Task.WhenAll(tasks); //https://docs.microsoft.com/en-us/dotnet/standard/parallel-programming/chaining-tasks-by-using-continuation-tasks
Task continuationTask = continuation.ContinueWith((antecedent) => {
tasks.RemoveAt(0);
if (tasks.Count == 0)
{
player.Stop();
str = str = global::Bonhomme02.Properties.Resources.Super_Mario_Bros_Win_Stage_Sound_Effect;
player.Stream = str;
marche2.SautY(80,5);
bufferG.Render();
player.Play();
this.NyanCatGif.Image = null;
}
});
}
// https://msdn.microsoft.com/fr-be/Library/dd270696(v=vs.110).aspx
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}
private void Form1_Load(object sender, EventArgs e)
{
}
private void Form1_MouseMove(object sender, MouseEventArgs e)
{
MousePosition.Offset(this.Location);
Console.WriteLine(MousePosition);
}
private void pictureBox1_Click(object sender, EventArgs e)
{
}
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}
}