Commit avent modif
This commit is contained in:
		
							
								
								
									
										178
									
								
								go01/Properties/Resources.Designer.cs
									
									
									
										generated
									
									
									
								
							
							
						
						
									
										178
									
								
								go01/Properties/Resources.Designer.cs
									
									
									
										generated
									
									
									
								
							@@ -1,71 +1,173 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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//     Ce code a été généré par un outil.
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//     Version du runtime :4.0.30319.42000
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//     This code was generated by a tool.
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//     Runtime Version:4.0.30319.42000
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//
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//     Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
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//     le code est régénéré.
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//     Changes to this file may cause incorrect behavior and will be lost if
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//     the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace go01.Properties
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{
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namespace go01.Properties {
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    using System;
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    /// <summary>
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    ///   Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
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    ///   A strongly-typed resource class, for looking up localized strings, etc.
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    /// </summary>
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    // Cette classe a été générée automatiquement par la classe StronglyTypedResourceBuilder
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    // à l'aide d'un outil, tel que ResGen ou Visual Studio.
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		||||
    // Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
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		||||
    // avec l'option /str ou régénérez votre projet VS.
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    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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    // This class was auto-generated by the StronglyTypedResourceBuilder
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    // class via a tool like ResGen or Visual Studio.
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		||||
    // To add or remove a member, edit your .ResX file then rerun ResGen
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		||||
    // with the /str option, or rebuild your VS project.
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    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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		||||
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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    internal class Resources
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    {
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    internal class Resources {
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        private static global::System.Resources.ResourceManager resourceMan;
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        private static global::System.Globalization.CultureInfo resourceCulture;
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        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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        internal Resources()
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        {
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        internal Resources() {
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        }
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        /// <summary>
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        ///   Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
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        ///   Returns the cached ResourceManager instance used by this class.
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        /// </summary>
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        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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        internal static global::System.Resources.ResourceManager ResourceManager
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        {
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            get
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            {
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                if ((resourceMan == null))
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                {
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        internal static global::System.Resources.ResourceManager ResourceManager {
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            get {
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                if (object.ReferenceEquals(resourceMan, null)) {
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                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("go01.Properties.Resources", typeof(Resources).Assembly);
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                    resourceMan = temp;
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                }
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                return resourceMan;
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            }
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        }
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        /// <summary>
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        ///   Remplace la propriété CurrentUICulture du thread actuel pour toutes
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        ///   les recherches de ressources à l'aide de cette classe de ressource fortement typée.
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        ///   Overrides the current thread's CurrentUICulture property for all
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        ///   resource lookups using this strongly typed resource class.
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        /// </summary>
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        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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        internal static global::System.Globalization.CultureInfo Culture
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        {
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            get
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            {
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        internal static global::System.Globalization.CultureInfo Culture {
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            get {
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                return resourceCulture;
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            }
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            set
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            {
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            set {
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                resourceCulture = value;
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap b {
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            get {
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                object obj = ResourceManager.GetObject("b", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap bl {
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            get {
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                object obj = ResourceManager.GetObject("bl", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap br {
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            get {
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                object obj = ResourceManager.GetObject("br", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap giphy {
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            get {
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                object obj = ResourceManager.GetObject("giphy", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap hoshi {
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            get {
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                object obj = ResourceManager.GetObject("hoshi", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap l {
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            get {
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                object obj = ResourceManager.GetObject("l", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap m {
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            get {
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                object obj = ResourceManager.GetObject("m", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap r {
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            get {
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                object obj = ResourceManager.GetObject("r", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap t {
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            get {
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                object obj = ResourceManager.GetObject("t", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap tl {
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            get {
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                object obj = ResourceManager.GetObject("tl", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Bitmap.
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        /// </summary>
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        internal static System.Drawing.Bitmap tr {
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            get {
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                object obj = ResourceManager.GetObject("tr", resourceCulture);
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                return ((System.Drawing.Bitmap)(obj));
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            }
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        }
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    }
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}
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@@ -46,7 +46,7 @@
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    mimetype: application/x-microsoft.net.object.binary.base64
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    value   : The object must be serialized with 
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            : System.Serialization.Formatters.Binary.BinaryFormatter
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            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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            : and then encoded with base64 encoding.
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		||||
    
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    mimetype: application/x-microsoft.net.object.soap.base64
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@@ -60,6 +60,7 @@
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            : and then encoded with base64 encoding.
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    -->
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  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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		||||
    <xsd:element name="root" msdata:IsDataSet="true">
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      <xsd:complexType>
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        <xsd:choice maxOccurs="unbounded">
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@@ -68,9 +69,10 @@
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              <xsd:sequence>
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                <xsd:element name="value" type="xsd:string" minOccurs="0" />
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              </xsd:sequence>
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              <xsd:attribute name="name" type="xsd:string" />
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              <xsd:attribute name="name" use="required" type="xsd:string" />
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              <xsd:attribute name="type" type="xsd:string" />
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              <xsd:attribute name="mimetype" type="xsd:string" />
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              <xsd:attribute ref="xml:space" />
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            </xsd:complexType>
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          </xsd:element>
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          <xsd:element name="assembly">
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@@ -85,9 +87,10 @@
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                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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              </xsd:sequence>
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              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
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              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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              <xsd:attribute ref="xml:space" />
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            </xsd:complexType>
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          </xsd:element>
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          <xsd:element name="resheader">
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@@ -109,9 +112,43 @@
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    <value>2.0</value>
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  </resheader>
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		||||
  <resheader name="reader">
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    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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		||||
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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		||||
  </resheader>
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		||||
  <resheader name="writer">
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    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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		||||
  </resheader>
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		||||
  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
 | 
			
		||||
  <data name="m" type="System.Resources.ResXFileRef, System.Windows.Forms">
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		||||
    <value>..\resources\m.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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		||||
  </data>
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		||||
  <data name="tl" type="System.Resources.ResXFileRef, System.Windows.Forms">
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    <value>..\resources\tl.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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		||||
  </data>
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		||||
  <data name="tr" type="System.Resources.ResXFileRef, System.Windows.Forms">
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		||||
    <value>..\resources\tr.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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		||||
  </data>
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		||||
  <data name="bl" type="System.Resources.ResXFileRef, System.Windows.Forms">
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    <value>..\resources\bl.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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		||||
  </data>
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		||||
  <data name="b" type="System.Resources.ResXFileRef, System.Windows.Forms">
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		||||
    <value>..\resources\b.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
 | 
			
		||||
  </data>
 | 
			
		||||
  <data name="t" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
			
		||||
    <value>..\resources\t.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
 | 
			
		||||
  </data>
 | 
			
		||||
  <data name="l" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
			
		||||
    <value>..\resources\l.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
 | 
			
		||||
  </data>
 | 
			
		||||
  <data name="hoshi" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
			
		||||
    <value>..\resources\hoshi.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
 | 
			
		||||
  </data>
 | 
			
		||||
  <data name="r" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
			
		||||
    <value>..\resources\r.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
 | 
			
		||||
  </data>
 | 
			
		||||
  <data name="br" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
			
		||||
    <value>..\resources\br.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
 | 
			
		||||
  </data>
 | 
			
		||||
  <data name="giphy" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
			
		||||
    <value>..\resources\giphy.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
 | 
			
		||||
  </data>
 | 
			
		||||
</root>
 | 
			
		||||
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