ProjetThe/ProjetTheAlone/View/FicBeneficiaireEncode.xaml.cs

56 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.IO;
using Microsoft.Win32;
namespace ProjetTheAlone.View
{
/// <summary>
/// Logique d'interaction pour FicBeneficiaireEncode.xaml
/// </summary>
public partial class FicBeneficiaireEncode : Window
{
public FicBeneficiaireEncode()
{
InitializeComponent();
DataContext = new ViewModel.VM_Beneficiaire();
}
private void BtnQuitter_Click(object sender, RoutedEventArgs e)
{
Close();
}
private void btnOpenFile_Click(object sender, RoutedEventArgs e)
{
OpenFileDialog openFileDialog = new OpenFileDialog();
openFileDialog.Filter = "Image files (*.png;*.jpeg)|*.png;*.jpeg|All files (*.*)|*.*";
if (openFileDialog.ShowDialog() == true)
{ string FileName = openFileDialog.FileName;
txtEditor.Text = FileName;
//FileStream fs = new System.IO.FileStream(@""+FileName+"", FileMode.Open, FileAccess.Read);
//BinaryReader br = new BinaryReader(fs);
//byte[] result = br.ReadBytes((int)fs.Length);
ImageFile.Source = new BitmapImage(new Uri(@"" + FileName + ""));
}
}
}
}