52 lines
1.3 KiB
C#
52 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace ProjetTheAlone.View
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{
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/// <summary>
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/// Logique d'interaction pour FicEncodage.xaml
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/// </summary>
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public partial class FicEncodage : Window
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{
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public FicEncodage()
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{
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InitializeComponent();
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}
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private void BtnQuitter_Click(object sender, RoutedEventArgs e)
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{
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Accueil.Openencodage = false;
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Close();
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}
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private void Button_Repas(object sender, RoutedEventArgs e)
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{
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FicRepasEncode w = new FicRepasEncode();
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w.ShowDialog();
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}
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private void Button_Evénement(object sender, RoutedEventArgs e)
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{
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FicEvenementEncode w = new FicEvenementEncode();
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w.ShowDialog();
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}
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private void Button_Bénéficiaire(object sender, RoutedEventArgs e)
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{
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FicBeneficiaireEncode w = new FicBeneficiaireEncode();
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w.ShowDialog();
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}
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}
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}
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