using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace ProjetTheAlone.View { /// /// Logique d'interaction pour FicRepasEncode.xaml /// public partial class FicRepasEncode : Window { public FicRepasEncode() { InitializeComponent(); } private void btnQuitter_Click(object sender, RoutedEventArgs e) { Close(); } private void CheckSoupe_Checked(object sender, RoutedEventArgs e) { CheckPlatP.IsChecked = false; CheckDessert.IsChecked = false; } private void CheckPlatP_Checked(object sender, RoutedEventArgs e) { CheckDessert.IsChecked = false; CheckSoupe.IsChecked = false; } private void CheckDessert_Checked(object sender, RoutedEventArgs e) { CheckPlatP.IsChecked = false; CheckSoupe.IsChecked = false; } } }