using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace ProjetTheAlone.View { /// /// Logique d'interaction pour FicEncodage.xaml /// public partial class FicEncodage : Window { public FicEncodage() { InitializeComponent(); } private void BtnQuitter_Click(object sender, RoutedEventArgs e) { Accueil.Openencodage = false; Close(); } private void Button_Repas(object sender, RoutedEventArgs e) { FicRepasEncode w = new FicRepasEncode(); w.ShowDialog(); } private void Button_Evénement(object sender, RoutedEventArgs e) { FicEvenementEncode w = new FicEvenementEncode(); w.ShowDialog(); } private void Button_Bénéficiaire(object sender, RoutedEventArgs e) { FicBeneficiaireEncode w = new FicBeneficiaireEncode(); w.ShowDialog(); } } }