using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using System.IO; using Microsoft.Win32; namespace ProjetTheAlone { /// /// Logique d'interaction pour FicEncodePlat.xaml /// public partial class FicEncodePlat : Window { public FicEncodePlat() { InitializeComponent(); DataContext = new ViewModel.VM_Plat(); } private void BtnQuitter_Click(object sender, RoutedEventArgs e) { Close(); } private void btnOpenFile_Click(object sender, RoutedEventArgs e) { OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.Filter = "Image files (*.png;*.jpeg)|*.png;*.jpeg|All files (*.*)|*.*"; if (openFileDialog.ShowDialog() == true) { string FileName = openFileDialog.FileName; txtEditor.Text = FileName; //FileStream fs = new System.IO.FileStream(@""+FileName+"", FileMode.Open, FileAccess.Read); //BinaryReader br = new BinaryReader(fs); //byte[] result = br.ReadBytes((int)fs.Length); ImageFile.Source = new BitmapImage(new Uri(@"" + FileName + "")); } } } }