using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Windows.Input; namespace ProjetTheAlone.ViewModel { public class BasePropriete : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged(String propertyName) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } protected bool AssignerChamp(ref T field, T value, string propertyName) { if (EqualityComparer.Default.Equals(field, value)) return false; PropertyChangedEventHandler handler = PropertyChanged; field = value; if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName.Substring(4))); //OnPropertyChanged(); return true; } } public class BaseCommande : ICommand { private Action _Action; public BaseCommande(Action Action_) { _Action = Action_; } public event EventHandler CanExecuteChanged; public bool CanExecute(object parameter) { return true; } public void Execute(object parameter) { if (_Action != null) _Action(); } } }