using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using ProjetTheAlone.Classes; using ProjetTheAlone.Gestion; using ProjetTheAlone.Config; namespace ProjetTheAlone.View { /// /// Logique d'interaction pour FicDetailEvent.xaml /// public partial class FicDetailEvent : Window { private string chConn = Settings2.Default.schCon; C_T_event EventSelect; public FicDetailEvent(C_T_event _EventSelect) { EventSelect = _EventSelect; InitializeComponent(); DataContext =new ViewModel.VM_DetailEvent(EventSelect); } private void btnQuitter_Click(object sender, RoutedEventArgs e) { Close(); } private void btnClassement_Click(object sender, RoutedEventArgs e) { FicClassement w = new FicClassement(EventSelect); w.ShowDialog(); } public void setDataContext(C_T_event _EventSelect) { EventSelect = _EventSelect; DataContext = new ViewModel.VM_DetailEvent(EventSelect); } public bool IsClosed { get; private set; } protected override void OnClosed(EventArgs e) { base.OnClosed(e); IsClosed = true; } } }