2019-01-19 11:04:17 +01:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace ProjetTheAlone.View
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{
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/// <summary>
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/// Logique d'interaction pour FicRepasEncode.xaml
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/// </summary>
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public partial class FicRepasEncode : Window
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{
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public FicRepasEncode()
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{
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InitializeComponent();
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}
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private void btnQuitter_Click(object sender, RoutedEventArgs e)
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{
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Close();
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}
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2019-01-19 22:29:09 +01:00
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private void CheckSoupe_Checked(object sender, RoutedEventArgs e)
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{
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CheckPlatP.IsChecked = false;
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CheckDessert.IsChecked = false;
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}
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private void CheckPlatP_Checked(object sender, RoutedEventArgs e)
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{
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CheckDessert.IsChecked = false;
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CheckSoupe.IsChecked = false;
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}
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private void CheckDessert_Checked(object sender, RoutedEventArgs e)
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{
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CheckPlatP.IsChecked = false;
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CheckSoupe.IsChecked = false;
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}
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2019-01-20 11:46:45 +01:00
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private void btnPlat_Click(object sender, RoutedEventArgs e)
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{
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FicEncodePlat w = new FicEncodePlat();
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w.ShowDialog();
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}
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2019-01-19 11:04:17 +01:00
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}
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}
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