Ajout BufferG #bourrin, Bug Fond Noir
This commit is contained in:
9
Bonhomme02/Properties/Resources.Designer.cs
generated
9
Bonhomme02/Properties/Resources.Designer.cs
generated
@@ -79,6 +79,15 @@ namespace Bonhomme02.Properties {
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.IO.UnmanagedMemoryStream semblable à System.IO.MemoryStream.
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/// </summary>
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internal static System.IO.UnmanagedMemoryStream Super_Mario_Bros_Win_Stage_Sound_Effect {
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get {
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return ResourceManager.GetStream("Super_Mario_Bros_Win_Stage_Sound_Effect", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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@@ -124,6 +124,9 @@
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<data name="NyanCatoriginal" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\NyanCatoriginal.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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<data name="Super_Mario_Bros_Win_Stage_Sound_Effect" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\Super Mario Bros Win Stage Sound Effect.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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<data name="tumblr_opsismTLqh1vghf22o1_400" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\tumblr_opsismTLqh1vghf22o1_400.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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