Avancer Ok sur un pied, non fini
This commit is contained in:
		@@ -39,9 +39,13 @@ namespace Bonhomme02
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        public new void Afficher(IntPtr handle)
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					        public new void Afficher(IntPtr handle)
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        {
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					        {
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            Haut.Afficher(handle);
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					            if(base.Visible)
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            Millieux.Afficher(handle);
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					            {
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            Bas.Afficher(handle);
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					                Haut.Afficher(handle);
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					                Millieux.Afficher(handle);
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					                Bas.Afficher(handle);
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					            }
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        }
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					        }
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        public new void Cacher(IntPtr handle)
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					        public new void Cacher(IntPtr handle)
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        {
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					        {
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@@ -102,6 +106,12 @@ namespace Bonhomme02
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                Millieux.Angle = TrouverAngleMillieux(nouveauPtBas);
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					                Millieux.Angle = TrouverAngleMillieux(nouveauPtBas);
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            }            
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					            }            
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        }
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					        }
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					        public void SetAngle(double h, double m, double b)
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					        {
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					            Haut.Angle = h;
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					            Millieux.Angle = m;
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					            Bas.Angle = b;
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					        }
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    }
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					    }
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}
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					}
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@@ -48,6 +48,7 @@
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  <ItemGroup>
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					  <ItemGroup>
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    <Compile Include="BaseBJ.cs" />
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					    <Compile Include="BaseBJ.cs" />
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    <Compile Include="BaseDessin.cs" />
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					    <Compile Include="BaseDessin.cs" />
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					    <Compile Include="Marcher.cs" />
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    <Compile Include="Pied.cs" />
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					    <Compile Include="Pied.cs" />
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    <Compile Include="Vecteur.cs" />
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					    <Compile Include="Vecteur.cs" />
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    <Compile Include="Bonhomme.cs" />
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					    <Compile Include="Bonhomme.cs" />
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@@ -74,6 +75,7 @@
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    <Compile Include="Properties\Resources.Designer.cs">
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					    <Compile Include="Properties\Resources.Designer.cs">
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      <AutoGen>True</AutoGen>
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					      <AutoGen>True</AutoGen>
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      <DependentUpon>Resources.resx</DependentUpon>
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					      <DependentUpon>Resources.resx</DependentUpon>
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					      <DesignTime>True</DesignTime>
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    </Compile>
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					    </Compile>
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    <None Include="Properties\Settings.settings">
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					    <None Include="Properties\Settings.settings">
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      <Generator>SettingsSingleFileGenerator</Generator>
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					      <Generator>SettingsSingleFileGenerator</Generator>
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@@ -88,5 +90,8 @@
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  <ItemGroup>
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					  <ItemGroup>
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    <None Include="App.config" />
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					    <None Include="App.config" />
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  </ItemGroup>
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					  </ItemGroup>
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					  <ItemGroup>
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					    <None Include="Resources\moon.jpg" />
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					  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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					  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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					</Project>
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										19
									
								
								Bonhomme02/Form1.Designer.cs
									
									
									
										generated
									
									
									
								
							
							
						
						
									
										19
									
								
								Bonhomme02/Form1.Designer.cs
									
									
									
										generated
									
									
									
								
							@@ -34,12 +34,14 @@
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            this.btnEffacer = new System.Windows.Forms.Button();
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					            this.btnEffacer = new System.Windows.Forms.Button();
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            this.btnStopDeplacerCTick = new System.Windows.Forms.Button();
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					            this.btnStopDeplacerCTick = new System.Windows.Forms.Button();
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            this.btnCreationCarrosse = new System.Windows.Forms.Button();
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					            this.btnCreationCarrosse = new System.Windows.Forms.Button();
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					            this.Sol = new System.Windows.Forms.PictureBox();
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            ((System.ComponentModel.ISupportInitialize)(this.TV)).BeginInit();
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					            ((System.ComponentModel.ISupportInitialize)(this.TV)).BeginInit();
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					            ((System.ComponentModel.ISupportInitialize)(this.Sol)).BeginInit();
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            this.SuspendLayout();
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					            this.SuspendLayout();
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            // 
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					            // 
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            // TV
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					            // TV
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            // 
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					            // 
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            this.TV.Location = new System.Drawing.Point(13, 13);
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					            this.TV.Location = new System.Drawing.Point(12, 13);
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            this.TV.Name = "TV";
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					            this.TV.Name = "TV";
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            this.TV.Size = new System.Drawing.Size(782, 449);
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					            this.TV.Size = new System.Drawing.Size(782, 449);
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            this.TV.TabIndex = 0;
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					            this.TV.TabIndex = 0;
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@@ -81,18 +83,32 @@
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            this.btnCreationCarrosse.UseVisualStyleBackColor = true;
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					            this.btnCreationCarrosse.UseVisualStyleBackColor = true;
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            this.btnCreationCarrosse.Click += new System.EventHandler(this.btnCreationCarrosse_Click);
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					            this.btnCreationCarrosse.Click += new System.EventHandler(this.btnCreationCarrosse_Click);
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            // 
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					            // 
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					            // Sol
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					            // 
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					            this.Sol.BackgroundImage = global::Bonhomme02.Properties.Resources.moon;
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					            this.Sol.InitialImage = global::Bonhomme02.Properties.Resources.moon;
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					            this.Sol.Location = new System.Drawing.Point(12, 415);
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					            this.Sol.Name = "Sol";
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					            this.Sol.Size = new System.Drawing.Size(782, 47);
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					            this.Sol.TabIndex = 12;
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					            this.Sol.TabStop = false;
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					            // 
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            // Form1
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					            // Form1
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            // 
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					            // 
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            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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					            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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					            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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            this.ClientSize = new System.Drawing.Size(807, 538);
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					            this.ClientSize = new System.Drawing.Size(807, 538);
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					            this.Controls.Add(this.Sol);
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            this.Controls.Add(this.btnCreationCarrosse);
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					            this.Controls.Add(this.btnCreationCarrosse);
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            this.Controls.Add(this.btnEffacer);
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					            this.Controls.Add(this.btnEffacer);
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            this.Controls.Add(this.btnStopDeplacerCTick);
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					            this.Controls.Add(this.btnStopDeplacerCTick);
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            this.Controls.Add(this.TV);
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					            this.Controls.Add(this.TV);
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            this.Name = "Form1";
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					            this.Name = "Form1";
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            this.Text = "Dessins Animés";
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					            this.Text = "Dessins Animés";
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					            this.Load += new System.EventHandler(this.Form1_Load);
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					            this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Form1_MouseMove);
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            ((System.ComponentModel.ISupportInitialize)(this.TV)).EndInit();
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					            ((System.ComponentModel.ISupportInitialize)(this.TV)).EndInit();
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					            ((System.ComponentModel.ISupportInitialize)(this.Sol)).EndInit();
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            this.ResumeLayout(false);
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					            this.ResumeLayout(false);
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        }
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					        }
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@@ -104,6 +120,7 @@
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        private System.Windows.Forms.Button btnEffacer;
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					        private System.Windows.Forms.Button btnEffacer;
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        private System.Windows.Forms.Button btnStopDeplacerCTick;
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					        private System.Windows.Forms.Button btnStopDeplacerCTick;
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        private System.Windows.Forms.Button btnCreationCarrosse;
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					        private System.Windows.Forms.Button btnCreationCarrosse;
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					        private System.Windows.Forms.PictureBox Sol;
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    }
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					    }
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}
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					}
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@@ -1 +1,81 @@
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Bonhomme02
{
    public partial class Form1 : Form
    {
        private Bonhomme bonhomme;
       
        private BufferedGraphics bufferG = null;
        private Graphics g;
        public Form1()
        {
            InitializeComponent();
            // Modification contre le scintillement - Creation d'une mémoire tampon graphique
            bufferG = BufferedGraphicsManager.Current.Allocate(TV.CreateGraphics(), TV.DisplayRectangle);
            g = bufferG.Graphics;
        }
        private void timerImage_Tick(object sender, EventArgs e)
        {
            if (/*this.bonhomme.Origine.X + this.bonhomme.Lhorizontal >= this.TV.Width*/1==2)
            {
                this.timerImage.Stop();
                this.btnStopDeplacerCTick.Enabled = false;
            }
            else
            {
                bonhomme.Cacher(this.TV.Handle);
                bonhomme.coordonnee = new Point(bonhomme.coordonnee.X + 3, bonhomme.coordonnee.Y + 0);
                bonhomme.jambe1.Bouger(+3, -3);
                bonhomme.Afficher(this.TV.Handle);
            }
        }
        private void btnStopDeplacerCTick_Click(object sender, EventArgs e)
        {
            this.timerImage.Stop();
            this.btnStopDeplacerCTick.Enabled = false;
        }
        private void btnEffacer_Click(object sender, EventArgs e)
        {
            Graphics gr = Graphics.FromHwnd(this.TV.Handle);
            gr.FillRectangle(new SolidBrush(this.TV.BackColor), 0, 0, this.TV.Bounds.Width, this.TV.Bounds.Height);
        }
        private void btnCreationCarrosse_Click(object sender, EventArgs e)
        {
            bonhomme = new Bonhomme(this.TV, 80, 80, 50, 20, Math.PI / 2);
            bonhomme.Afficher(this.TV.Handle);
            this.btnStopDeplacerCTick.Enabled = true;
            this.timerImage.Start();
        }
    } 
}
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					using System;
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					using System.Collections.Generic;
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					using System.ComponentModel;
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					using System.Data;
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					using System.Drawing;
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					using System.Linq;
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					using System.Text;
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					using System.Threading;
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					using System.Threading.Tasks;
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					using System.Windows.Forms;
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					namespace Bonhomme02
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					{
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					    public partial class Form1 : Form
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					    {
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					        private Bonhomme bonhomme;
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					        private Marcher marche;
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					        private BufferedGraphics bufferG = null;
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					        private Graphics g;
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					        public Form1()
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					        {
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					            InitializeComponent();
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					            // Modification contre le scintillement - Creation d'une mémoire tampon graphique
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					            bufferG = BufferedGraphicsManager.Current.Allocate(TV.CreateGraphics(), TV.DisplayRectangle);
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					            g = bufferG.Graphics;
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					        }
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					        private void timerImage_Tick(object sender, EventArgs e)
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					        {
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					            if (/*this.bonhomme.Origine.X + this.bonhomme.Lhorizontal >= this.TV.Width*/1==2)
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					            {
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					                this.timerImage.Stop();
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					                this.btnStopDeplacerCTick.Enabled = false;
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					            }
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					            else
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					            {
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					                bonhomme.Cacher(this.TV.Handle);
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					                bonhomme.coordonnee = new Point(bonhomme.coordonnee.X + 3, bonhomme.coordonnee.Y + 0);
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					                bonhomme.jambe1.Bouger(+3, -3);
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					                bonhomme.Afficher(this.TV.Handle);
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					            }
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					        }
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					        private void btnStopDeplacerCTick_Click(object sender, EventArgs e)
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					        {
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					            this.timerImage.Stop();
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					            this.btnStopDeplacerCTick.Enabled = false;
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					        }
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					        private void btnEffacer_Click(object sender, EventArgs e)
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					        {
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					            Graphics gr = Graphics.FromHwnd(this.TV.Handle);
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					            gr.FillRectangle(new SolidBrush(this.TV.BackColor), 0, 0, this.TV.Bounds.Width, this.TV.Bounds.Height);
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					        }
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					        private void btnCreationCarrosse_Click(object sender, EventArgs e)
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					        {
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					            bonhomme = new Bonhomme(this.TV, 80, 80, 50, 20, Math.PI / 2);
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					            bonhomme.Afficher(this.TV.Handle);
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					            marche = new Marcher(ref bonhomme, this.TV.Handle, this.Sol.Location.Y-this.TV.Location.Y);
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					            Thread.Sleep(1000);
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					            Task.Factory.StartNew(() => marche.Avancer(5));
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					            //this.btnStopDeplacerCTick.Enabled = true;
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					           // this.timerImage.Start();
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					        }
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					        private void Form1_Load(object sender, EventArgs e)
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					        {
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					        }
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 | 
					        private void Form1_MouseMove(object sender, MouseEventArgs e)
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					        {
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					            MousePosition.Offset(this.Location);
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 | 
					            Console.WriteLine(MousePosition);
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 | 
					        }
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 | 
					    } 
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					}
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										54
									
								
								Bonhomme02/Properties/Resources.Designer.cs
									
									
									
										generated
									
									
									
								
							
							
						
						
									
										54
									
								
								Bonhomme02/Properties/Resources.Designer.cs
									
									
									
										generated
									
									
									
								
							@@ -8,10 +8,10 @@
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// </auto-generated>
 | 
					// </auto-generated>
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//------------------------------------------------------------------------------
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					//------------------------------------------------------------------------------
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			||||||
namespace Bonhomme02.Properties
 | 
					namespace Bonhomme02.Properties {
 | 
				
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{
 | 
					    using System;
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
    /// <summary>
 | 
					    /// <summary>
 | 
				
			||||||
    ///   Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
 | 
					    ///   Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
 | 
				
			||||||
    /// </summary>
 | 
					    /// </summary>
 | 
				
			||||||
@@ -19,53 +19,55 @@ namespace Bonhomme02.Properties
 | 
				
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    // à l'aide d'un outil, tel que ResGen ou Visual Studio.
 | 
					    // à l'aide d'un outil, tel que ResGen ou Visual Studio.
 | 
				
			||||||
    // Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
 | 
					    // Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
 | 
				
			||||||
    // avec l'option /str ou régénérez votre projet VS.
 | 
					    // avec l'option /str ou régénérez votre projet VS.
 | 
				
			||||||
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
 | 
					    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
 | 
				
			||||||
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 | 
					    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 | 
				
			||||||
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 | 
					    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 | 
				
			||||||
    internal class Resources
 | 
					    internal class Resources {
 | 
				
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    {
 | 
					        
 | 
				
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 | 
					 | 
				
			||||||
        private static global::System.Resources.ResourceManager resourceMan;
 | 
					        private static global::System.Resources.ResourceManager resourceMan;
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
        private static global::System.Globalization.CultureInfo resourceCulture;
 | 
					        private static global::System.Globalization.CultureInfo resourceCulture;
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 | 
					        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 | 
				
			||||||
        internal Resources()
 | 
					        internal Resources() {
 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        ///   Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
 | 
					        ///   Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
					        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
				
			||||||
        internal static global::System.Resources.ResourceManager ResourceManager
 | 
					        internal static global::System.Resources.ResourceManager ResourceManager {
 | 
				
			||||||
        {
 | 
					            get {
 | 
				
			||||||
            get
 | 
					                if (object.ReferenceEquals(resourceMan, null)) {
 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                if ((resourceMan == null))
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Bonhomme02.Properties.Resources", typeof(Resources).Assembly);
 | 
					                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Bonhomme02.Properties.Resources", typeof(Resources).Assembly);
 | 
				
			||||||
                    resourceMan = temp;
 | 
					                    resourceMan = temp;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
                return resourceMan;
 | 
					                return resourceMan;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        ///   Remplace la propriété CurrentUICulture du thread actuel pour toutes
 | 
					        ///   Remplace la propriété CurrentUICulture du thread actuel pour toutes
 | 
				
			||||||
        ///   les recherches de ressources à l'aide de cette classe de ressource fortement typée.
 | 
					        ///   les recherches de ressources à l'aide de cette classe de ressource fortement typée.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
					        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
				
			||||||
        internal static global::System.Globalization.CultureInfo Culture
 | 
					        internal static global::System.Globalization.CultureInfo Culture {
 | 
				
			||||||
        {
 | 
					            get {
 | 
				
			||||||
            get
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                return resourceCulture;
 | 
					                return resourceCulture;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            set
 | 
					            set {
 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                resourceCulture = value;
 | 
					                resourceCulture = value;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        ///   Recherche une ressource localisée de type System.Drawing.Bitmap.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        internal static System.Drawing.Bitmap moon {
 | 
				
			||||||
 | 
					            get {
 | 
				
			||||||
 | 
					                object obj = ResourceManager.GetObject("moon", resourceCulture);
 | 
				
			||||||
 | 
					                return ((System.Drawing.Bitmap)(obj));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -46,7 +46,7 @@
 | 
				
			|||||||
    
 | 
					    
 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.binary.base64
 | 
					    mimetype: application/x-microsoft.net.object.binary.base64
 | 
				
			||||||
    value   : The object must be serialized with 
 | 
					    value   : The object must be serialized with 
 | 
				
			||||||
            : System.Serialization.Formatters.Binary.BinaryFormatter
 | 
					            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 | 
				
			||||||
            : and then encoded with base64 encoding.
 | 
					            : and then encoded with base64 encoding.
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.soap.base64
 | 
					    mimetype: application/x-microsoft.net.object.soap.base64
 | 
				
			||||||
@@ -60,6 +60,7 @@
 | 
				
			|||||||
            : and then encoded with base64 encoding.
 | 
					            : and then encoded with base64 encoding.
 | 
				
			||||||
    -->
 | 
					    -->
 | 
				
			||||||
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
					  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
				
			||||||
 | 
					    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 | 
				
			||||||
    <xsd:element name="root" msdata:IsDataSet="true">
 | 
					    <xsd:element name="root" msdata:IsDataSet="true">
 | 
				
			||||||
      <xsd:complexType>
 | 
					      <xsd:complexType>
 | 
				
			||||||
        <xsd:choice maxOccurs="unbounded">
 | 
					        <xsd:choice maxOccurs="unbounded">
 | 
				
			||||||
@@ -68,9 +69,10 @@
 | 
				
			|||||||
              <xsd:sequence>
 | 
					              <xsd:sequence>
 | 
				
			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 | 
					                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 | 
				
			||||||
              </xsd:sequence>
 | 
					              </xsd:sequence>
 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" />
 | 
					              <xsd:attribute name="name" use="required" type="xsd:string" />
 | 
				
			||||||
              <xsd:attribute name="type" type="xsd:string" />
 | 
					              <xsd:attribute name="type" type="xsd:string" />
 | 
				
			||||||
              <xsd:attribute name="mimetype" type="xsd:string" />
 | 
					              <xsd:attribute name="mimetype" type="xsd:string" />
 | 
				
			||||||
 | 
					              <xsd:attribute ref="xml:space" />
 | 
				
			||||||
            </xsd:complexType>
 | 
					            </xsd:complexType>
 | 
				
			||||||
          </xsd:element>
 | 
					          </xsd:element>
 | 
				
			||||||
          <xsd:element name="assembly">
 | 
					          <xsd:element name="assembly">
 | 
				
			||||||
@@ -85,9 +87,10 @@
 | 
				
			|||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
					                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
				
			||||||
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
					                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
				
			||||||
              </xsd:sequence>
 | 
					              </xsd:sequence>
 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
 | 
					              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 | 
				
			||||||
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
					              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
				
			||||||
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
					              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
				
			||||||
 | 
					              <xsd:attribute ref="xml:space" />
 | 
				
			||||||
            </xsd:complexType>
 | 
					            </xsd:complexType>
 | 
				
			||||||
          </xsd:element>
 | 
					          </xsd:element>
 | 
				
			||||||
          <xsd:element name="resheader">
 | 
					          <xsd:element name="resheader">
 | 
				
			||||||
@@ -109,9 +112,13 @@
 | 
				
			|||||||
    <value>2.0</value>
 | 
					    <value>2.0</value>
 | 
				
			||||||
  </resheader>
 | 
					  </resheader>
 | 
				
			||||||
  <resheader name="reader">
 | 
					  <resheader name="reader">
 | 
				
			||||||
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
				
			||||||
  </resheader>
 | 
					  </resheader>
 | 
				
			||||||
  <resheader name="writer">
 | 
					  <resheader name="writer">
 | 
				
			||||||
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
				
			||||||
  </resheader>
 | 
					  </resheader>
 | 
				
			||||||
 | 
					  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
 | 
				
			||||||
 | 
					  <data name="moon" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
				
			||||||
 | 
					    <value>..\Resources\moon.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
 | 
				
			||||||
 | 
					  </data>
 | 
				
			||||||
</root>
 | 
					</root>
 | 
				
			||||||
		Reference in New Issue
	
	Block a user